minecraft 1.13

Maybe I’m a little late to the game here, but I recently discovered PngOptimizer, and running every single png from all versions of our texture pack has reduced their sizes about 20%, and performance in Minecraft quite a bit more. I’ve noticed smoother frame rates, and that’s always a bonus with our favourite resource hungry block game. The downloads are live now, and you’ll find notes in the changelog of each pack if you’re curious.

I gotta say, that’s pretty adorable!

I’ve also fixed a couple broken textures in the 256x version of our pack for Minecraft 1.13. And yes, we’ll be fixing the horse armour, which we missed in the previous update. As of now it’s still broken, but we’ve still a fair amount of work to do. At present we’ve updated the “beta” for 1.14 over 260 times. That’s a lot of work.

It may give you some idea of what goes into each update of the ACME Resource Pack.

Finally, offsite downloads haven’t been updated, and with everything on my plate at the moment, I won’t be updating our affiliates, so be warned. The only way to get the most current versions of our texture pack is right here.

Until the next update – which will be pretty soon, I expect. We’re eager to be done with this update. Yep. I said it.

Ta for now!

We’re more affiliated with them, than them us, but hey, it’s a good way for you to be sure you’re getting the most current version of our pack if that’s how you prefer to get them.

There were some hiccups with the updates at ModDB, but for those of you who use it, I’m still fully supporting our offerings there. Firefox just didn’t… play nice with the preview images I wanted to upload, and somehow older images were substituted. All’s fixed now, and the latest version of our pack have been uploaded, so have at it!

On a similar note, I’m wondering just how many of you would be interested in having access to the ACME Resource Pack in the Bedrock Edition of Minecraft? I’ve always appreciated the feedback we get, but you ladies, gents, friends and fans are a quiet lot. It would really help me to know if that’s something we should pursue.

I mention this because Microsoft requires their partners to be registered as a business, and the end result would mean charging for ACME Resource Pack. That’s something I said we wouldn’t do, and it’s not something that particularly interests me. However, Microsoft is trying to steer away from supporting the Java Edition of Minecraft, and it feels too soon for our six year endeavour to end, just yet.

Why would it end? I’m sure a few of you appreciate that our only access to the vanilla texture pack raw files are a natural consequence of it being in Java. Logically, Microsoft wants to make money on its IP, but it’s going to get dicey if the trend of no access to snapshots continues. Not to be an alarmist, but as it stands now the only way to get access to pre-release content is through Microsoft’s Xbox Insider Hub.

This doesn’t grant access to raw files we can use to update the ACME Resource Pack. So… with all that said, I highly encourage you to let me know, by Twitter at @hastypixels or a comment on this post! Would you like to see the ACME Resource Pack on Minecraft Bedrock Edition?

Thank you.

So this is what happens when you don’t follow those little nudges… maps get borked. Thankfully digging around in a potential version of the texture pack for Minecraft Bedrock, I happened into my mistake. Fortunately it only affected the latest version of the pack, and I’ve already fixed it. So, if you’re missing out on that particular functionality, head on over to the download page and grab the latest update to version 24.94! Affiliate links will be updated in due course.

Changelog follows.

<#> — v24.94 — Minecraft 1.13
Added
>>textures/map/
map_icons.png